•Do, Or Do Not

Card. Do, Or Do Not

PM/0
Characteristics

Power: 0

Agility:

Destiny: 0

Additional Detail:

Card Type: Defensive Shield

Aptitud:


Description

Plays on table. Sense and Alter are now Lost Interrupts. When any player makes a destiny draw for Sense or Alter, and that destiny draw is successful, that player loses 2 Force.

A Jedi may choose to intervene in the natural course of events, but must accept responsibility for the consequences.

•Do, Or Do Not
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