Power: 0
Agility:
Destiny: 4
Additional Detail: Lost
Card Type: Interrupt
Aptitud:
If opponent's starship has just begun to move through hyperspace, draw destiny. If destiny > pilot's ability, starship must return to original location and may not move this turn. If destiny = pilot's ability, starship is lost.
"Traveling through hyperspace ain't like dustin' crops, boy!" Gravititational phenomena cast shadows in hyperspace, posing a serious threat to lightspeed navigation.