Power: 0
Agility:
Destiny: 3
Additional Detail: Used or Lost
Card Type: Interrupt
Aptitud:
Name an Interrupt card. Opponent must reveal entire Used Pile, without shuffling. Then you choose: USED: Opponent must lose 1 Force for each copy of that Interrupt found there. LOST: Each copy of that interrupt found there is lost.
As there are very few local authorities on Dagobah, peeping astromechs can get away with just about anything.